Website powered by

Futuristic Street 5 Day Challenge

This short project was created as a challenge to see the quality of an environment I could make in 5 days, testing my efficiency and time managment skills. It also allowed me to test the extent of how many polygons Unreal 5's nanite can allow in a scene, no models in this scene utilised high to low poly baking. Considering this, the scene runs very smoothly.

Realtime video of the scene

Progress each day